MaterialX is an open standard for defining materials for 3D graphics. It was created by Industrial Light and Magic (ILM) in 2012, and open sourced in 2017. When SideFX added Solaris to Houdini, they also included support for MaterialX. If you want to use the Karma XPU renderer in Houdini, you will definitely need to learn how to use MaterialX. #Houdini #MaterialX #Socratica
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