This is a weekly tutorial live for Houdini to introduce some of the interesting algorithmic design process. This week I'm going to show how you can convert your input geometry into jigsaw puzzle and blow it with a fake wind like force. I've also started a Patreon, if anyone found the video interested or helpful please consider supporting so that I can continue creating videos. [Project File] Procedural Jigsaw Puzzle [Patreon] [Houdini Related Playlists] Houdini Algorithmic Live: Houdini Tutorial: Houdini Snippets: Houdini Tips: VEX for Algorithmic Design:
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