Sprite Stacking Pygame Tutorial on Creating a Pseudo 3D Game Engine in Python. Assets: All code from video: Github (with collision and shooting) MagicaVoxel: Editor for SpriteStacking (found on github): 00:00 Intro 01:52 Initial Setup 03:09 Sprite Stacking 09:36 Caching System 13:37 Player 19:26 Scene 21:19 Y-sorting 23:37 Outline 25:30 Entities and Animation 29:38 Transparency #coderspace #pygame #spritestacking
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