Stage is level-locked at , so having high potential and ascension helps ●Recommendation: At least 700 HP Bring a Tanker Bring at least 2 Heavy Strikers* with the highest ATK. If you've built an anti-healing Kuya, then bring him, he's a great help in this stage. Otherwise just bring another Striker. Bring your best Healer. ●Mobs' mechanics: Rabbit & Wovles are HP priority* All Mobs have 1k8 HP turn by turn heal buff for the whole fight. Sprite will continuously heal all mobs. Wolves get 3% ATK for every turn. After turn 1, all mobs get a “buff“: When hit by Skill, reduce turn by turn heal by 50% (max 2 stacks). Sprite will always target 3 middle allies to paralyzed. If one of the Wolves died first, then the other got a 500% dmg deal buff. *Check Tip 2, 3 in this vid to know what it means: ●Mobs' attack patterns: After turn 4, Sprite will use paralyzing multi-
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