🎯 Загружено автоматически через бота: 🚫 Оригинал видео: 📺 Данное видео принадлежит каналу «Marius Oberholster» (@MariusOberholster). Оно представлено в нашем сообществе исключительно в информационных, научных, образовательных или культурных целях. Наше сообщество не утверждает никаких прав на данное видео. Пожалуйста, поддержите автора, посетив его оригинальный канал. ✉️ Если у вас есть претензии к авторским правам на данное видео, пожалуйста, свяжитесь с нами по почте support@, и мы немедленно удалим его. 📃 Оригинальное описание: Hey all!! Finally got it done!! Yey! This tutorial felt like it took forever to make, apart from recording it like 7 times, hahaha. GOD is faithful and helped me complete it! In this tutorial, I show you how to composite toon shaded objects into a scene that has smooth shadows. Both are all in the same scene - I simply show you how to keep your toon shaded objects from looking soft and smooth - like chocolate, hahaha. - Set up your scene, render layers and passes - Compositing (Basic) - Compositing (More advanced - continuation) Remember, this is a compositing and lighting method, so you can apply this to pretty much any scene you’ve already got set up. Music: Original composition I wrote for the Genesis 1 short film and it just didn’t fit there. It does fit on tutorials! hahaha. You can see the Genesis 1 short film here: Check out Blender: Biggest thanx to GOD for helping me with this. Without HIM, none of this would be possible! :D Know JESUS yet? Have a great one!!! Thank YOU!!!!!!
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