USD is the future of large scale production workflows. In this video, I show you how to use LookdevX in Maya 2024 to apply materials and shaders to USD objects. For more information on USD, check out these resources: Get the Maya USD plug-in here: Maya 2024 now available via Autodesk Account: Pixar's official USD Home: My previous USD videos: Find my living room scene here: Create an epic robot battle in USD and Bifrost!: Maya USD on GitHub: Catch up with Maya (USD content at 10:00): 00:00 - Intro 01:03 - Setup 01:32 - Creating a new USD layer 02:06 - Using the LookdevX editor 03:31 - Applying a new material 04:53 - Material X 07:26 - Arnold 10:14 - Customizing the shader interface 11:13 - Exporting existing Arnold materials to USD
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