Join Dmitry Gromov as he leads you through the process of creating a Realistic Tokyo Street. From scene setup and layout to asset preparation and shading, Dmitry covers it all. The whole scene is built in Solaris using USD and shaded using MarterialX. Everything is configured as brute force as possible, with procedural shading fully functional with XPU, and all essential passes are there, from beauty to cryptomatte nothing can get in your way of refining your Houdini skills as we bring the streets of Tokyo to life in this free tutorial. Download Sample Project File: Find Your Course: Checkout more of Dmitry Gromov's work here:
Hide player controls
Hide resume playing