This tutorial covers a workflow of converting grease pencil sketches/drawings into a real 3D geometry, which could be properly rendered and textured and also exported out of Blender. This workflow allows staying very suggestive with your 3D modelling, which speeds up the whole process from sketch to final renders. Topics covered: Creating a 3D vehicle from a 2D sketch Eevee real-time engine fundamentals Creating a 3D creature from a 2D sketch Suggesting details over the flat surface Creating 3D foliage using flat drawings you can find the tutorial here About me I`m a professional art-director/concept artist working in the film industry. Recently, I`ve worked on such movies as Starwars, Jurassic World 2, Ready Player One and many others. My artwork: Me on social media: Support me on Patreon to get monthly reward
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