Godot's new rendering hooks system allows us to create incredible new effects. Here's what its all about. Patreon: The new CompositorEffect class in Godot lets you hook into the rendering at several pre determined spots and add your effect passes to it. This is very powerful and will allow godot to have great shader effects that was just not possible before. Even if you are not into shader, this is still a great feature that can help you easily add effects to your game. ···················································································· Want to support me? ···················································································· Godot demo project: Compositor Effect projects shown in the video: #godot4 #godot #godotengine #shaders #gdshader #compositoreffect CHAPTERS: 0:00 Intro 0:13 Compositor Effects 2:05 Playing with effects 3:23 Creating your effects ----personal notes Using a new voice recording setup. Using audacity instead of directly from resolve. Also tried increasing the sensitivity and speaking farther away from the mic. I still struggle making the script feel natural.
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