*Updated video. #unreal Engine 5: Blade Runner 2049: Ryan Gosling Likeness... Recently wrapped up this likeness of Ryan Gosling I have been working on. This is rendered real-time in Unreal Engine 5. Programs used: Unreal Engine 5, Zbrush, Maya, Substance Painter, Marvelous Designer, Zwrap, Marmoset Toolbag 4, Photoshop, DaVinci Resolve, Xgen, Knald, RizomUV and PureRef. Much more info on my Artstation page: Thanks for looking Cheers! P.S. Last week I uploaded a very similar video but a couple things with the timing were bugging me and as you all know youtube doesn’t let me update the video directly hence the 2nd upload.
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