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The Witcher 4 Concept Gameplay Unreal Engine Lumen Nanite

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The Witcher 4 Concept Gameplay Unreal Engine Lumen Nanite All Realtime gameplay running at 60fps 3k Native on Epic Settings using RTX4090 Lighting is a combination of HDR image dome sphere and Sky Light Directional Light with Atmosphere Volumetric Fog. Using physical based light values for cloudy day conditions. Used Foliage Tool inside Unreal for Trees and grass over Landscape everything was placed and brushed manually no procedural. Quixel assets with Nordic Biome and Scans Factory Medieval Fantasy Ruins from Marketplace. Character created with CC4 and rigged using ALS4 Textures converted to 2k and all meshes converted to Nanite using VSM and Raytrace Hardware enabled Project and more details below #ue5 #UnrealEngine5 #unrealengine #Lumen #nanite #Quixel #ghost #haunted #cemetery #forest #trees #videogames #videogame #atmosphere #fog #lighting #relatime #rain #cabin #dark #paranormal #ghosthunters #creepy #vibes #mood #swamp #dungeons #thewitcher #witcher #rtx4090 @UnrealEngine @quixeltools @GamingBolt @gameranxTV @80lvl @ArtStationHQ @NVIDIA-Studio @NVIDIA

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