This is Part 3 in a series of videos explaining how to use Blender to create poses (single frame animations) for use in the Sims 3. Part 3 explains how to save a pose as a clip out of Blender, import that clip into a package, and then play it in-game. The prefixes required for pose names are: a_ for Adult Poses c_ for Child Poses p_ for Toddler Poses b_ for Baby Poses ah_ for Adult Horse Poses ad_ for Adult Dog Poses al_ for Adult Large Dog Poses ac_ for Adult Cat Poses cf_ for Foal Poses cl_ for Puppy Pos
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