This is Part 5 in a series of videos explaining how to use Blender to create poses (single frame animations) for use in the Sims 3. Part 5 explains how to move facial points, uninterrupted ramblings on the more difficult areas (shoulders, mainly), and how to alter the rig's shape into Thin, Fat, and Pregnant states for greater ease in specific poses. Sorry for the length of this video--I probably could have made it even longer to try to cover anything, but this is a topic difficult to be brief on. Bonus:
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