- Usually designing games or breaking down popular games into descriptions of how they're made or what could change This Video: A brief look into an Impossible Space tech demo I've had for quite a while (about 6 years) but have recently decided to refresh and update. It uses Depth Masking and Stencil Shading such that only 1 camera is needed. This is instead of using render textures and multiple cameras. There's a lot of segments I didn't bother adding back in to this version. Might get around to it some day. More-so just nice portfolio fodder Originally made in Unity 4 It's been updated to Unity 2017.3 Song: Sora Artist: Hexalyte
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