Check out the Course: ------- Game architecture is hard and getting it right is nearly impossible. We all make a lot of mistakes.. and today I'm going to point out 8 of those game development mistakes, show how to avoid architecture pitfalls and push for a more SOLID implementation for your unity3d game. I'll show you how to keep clean code and clean architecture in this devlog. More Info: Join the Group: Patreon: Discord Link:
Hide player controls
Hide resume playing