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Math for Artists | Live from HQ | Inside Unreal

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Join us for an afternoon of math... for artists! Bill Kladis and Wyeth Johnson, senior VFX artists at Epic, and David Hill, our Principal Mathematician, will walk us through examples such as Derivatives, Cross Product, Vector Transforms, Sobel Edge and calculating gradients around distance fields. ANNOUNCEMENT NEWS The Coalition dives deep into the tech of Gears 5

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