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Let's learn MATH for graphics in Unreal Engine

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Streamed on May 20, 2021 at Find more of my tutorials at 00:00:00 Stream 00:01:51 Start, agenda 00:10:21 Examples overview 00:23:39 Essential math operations 00:29:10 Lerp: linear interpolation 01:20:00 Dot product. Silhouette, fresnel, grayscale 01:57:43 Own twist modifier in Houdini 02:05:20 Sine. Pulse, wave pattern, emission 02:25:12 Lightbulb flicker through 2 sines 02:36:19 Recap. Color math (blending modes)

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