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OpenGL c++ game engine dev

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Grindin away on my new engine again. TONIGHT’S PLAN - render GameObjects in both renderers - render direct lighting in both renderers - get UI working rendering in Vulkan - get 2 and 4 player splitscreen working in both renderers I run a Discord server called Realtime Rendering. It exists to document my progress on this project, as well as a place for learning, discussing, and showcasing low level graphics programming. It is not a place to hire a dev to write you CS cheats, for posting porn, anime, AI generated cats, nor political and misogynistic nonsense. There are no warnings and you will be banned on sight indefinitely, we’re here to work. To support the project financially, visit Specs AMD Ryzen 5 3.6 GHz 32GB ram RTX 3060 TI 2x Samsung 970 EVO Plus NVMe SSD 2TB Repo Current playlists

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