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C++ OpenGL Tutorial - 23 - Cleanup/Organization (Memory, States, Scene)

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Part 2: In this video, we take alot of the clutter and redundancy out of our code. These are the classes created: • GL Memory classes (for VAOs, VBOs, etc) • Bitwise States class (to manage options in multiple classes) • Scene class (to manage lighting, cameras, etc) Bitwise Operators Video: • Website: • Twitter: • Discord: • This Github Repo: • This Playlist: Listened to the Hyper Light Drifter OST by Disasterpeace ().

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