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The Fresnel Node | 5-Minute Materials UE4

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Hey gang! In today's episode of 5-Minute Materials we're looking at the Fresnel node! This is a really handy node to add to your arsenal of shader tricks. It can be used for water shaders, glass, faking depth inside opaque materials, sick car paint jobs and much more! ------------------------------ Discord: ​ Patreon: ​​ Twitch: ​​ Twitter: ​​ ------------------------------ Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD's Programs of choice: Unreal Engine 4 - (Game Dev) Blender 2.8 - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resolve - (Video editing) Adobe Photoshop - (Graphics and Texturing) Quixel Mixer - (Texturing) ProTools 11 - (Compositions and mixing) OldSchool Runescape - (Chillax time) Filmed using: Sony A7s2 body Sony 24-70mm f/2.8 GM lens Yonguo YN360 LED's for colour Yongnuo YN760

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