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(Saturn homebrew) Z-Treme engine splitscreen test (2019-07-13)

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First : Yeah, the 3d models are just cheap placeholders! The faces are really ugly, I know! I am just testing bullets collision detection. It’s still running with my bsp/pvs engine, but I will probably move to a portal based solution in the near future. I still have many things to work on, like pickups, ennemies and AI, switches and doors, etc. I will focus on multiplayer for now since it’s a bit easier. It won’t beat GoldenEye 64 anytime soon, but it’s still the only splitscreen fps action you ever playe

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