This video includes: • Photos of transmission lines over Lake Pontchartrain that show the curvature of the Earth. • Computer graphic recreations of the transmission lines. • A step by step guide to recreating the transmission lines in Blender. • An explanation of the math used. Table of contents Introduction 0:00 Introduction. 0:11 Here's what I mean. 0:21 Soundly and Walter Bislin. 0:41 Curious how to make such graphics yourself? 0:50 Preliminary concepts. Blender Tutorial 2:17 Blender time! 2:26 Initial “FlatCurve“. 3:57 “TransCurve“ (proportional editing). 5:36 Transmission tower (image texture, transparency). 7:59 Modifiers (multiple towers with a curve). 8:54 Water (curving a grid). 10:30 Camera positioning (based on Walter Bislin's page). 12:09 Colors (color processing). 12:52 Curved Earth vs. Flat Earth. 13:32 Rendering (creating ““). Conclusion 14:04 Curve compare (refraction comparison). 14:34 Conclusion (the Earth isn't flat). Supporting files The Blender file Transmission tower images Final render file Soundly's pages Transmission tower video Lake Pontchartrain photos Walter Bislin's pages Curvature app (from which ““ was taken) Finding the curvature of the Earth 8 Inches per mile squared derivation Inches per Miles squared Formula Derivation Steven Elliott's page
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