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Unreal Engine 5 Beginner Tutorial Part 3: Modelling Tools Basics

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In this episode, after enabling Modelling Tools via Plugins, we will explore the Create category and learn to manipulate primitive shapes like cubes, spheres and we also learn how to use stairs, and cube grids to quickly block out a scene. We then use the Path Extrude tool to create the base shape of our Hangar Spaceship. Important Links 🔗: Epic Launcher Download - Reference Viewer - Thanks to Polycam for sponsoring this entire course! ❤️ Here is that sweet promo code we promised you guys: Type the code “BADDECISIONS“ on to save 30% on their Pro Plan. If this course is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help us SO MUCH, you have no idea lol 😅 Spotify - Apple Podcasts (Scroll down to review)-

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