I flattened the grass so you can preview the system better. So please don't mind the looks of the landscape! Get it on the marketplace: By Hyper 🔥Join the Hyper gaming and development Discord Channel for generic chat and support! Would love to speak to you there. Related products • You probably need an auto-landscape material for your environment. Check out this super advanced, but still drag and drop photorealistic auto landscape material for a very sharp price! • Mineable Rocks are a must! • Also, what are interactive rocks without choppable trees? Foliage Pickups All pickups derive from the Pickup Master Blueprint. Here you can configure: Item Text and text height Which mesh to spawn How easy it is to pick up by configuring pickup radius to which the player has to look at Respawn option and respawn timer Option to respawn in random radius and define how far the radius can reach If the pickup should simulate physics or not Included examples: Rock Stick Leaves Fiber Reeds Heather Interactive flower picking Only snap the top. Base of the flower stays and top regrows. Uses Plant Master Blueprint 6 predefined flowers Included examples: Poppy Camomile Buttercup Yarrow Cornflower Clover plant Berry picking from bushes 5 Types of predefined berries. 3 Types of predefined bushes Each Bush has multiple spawn points. Configure with slider from 0 to 8 berries Use of BerryPicking Master blueprint Included examples: Blackberry Blueberry Redberry Purpleberry Yellowberry Features: Interactive Foliage Pickup Master blueprint for all pickups, fully configurable Berry Picking master blueprint for interactive berry picking from bushes. Plant Master blueprint, to snap the top of the flower from the base. Including example bushes, berries, flowers, plants, rocks, stick and more. Assets used from Kite Demo for example purposes. Including example character, with grab animation Fully replicated Number of Blueprints: 46 Meshes: 33 Network Replicated: Yes! Documentation: Heavily commented blueprints and examples. Also an overview map with documentation. Besides that an active Discord community with one on one contact with the developer (That is me, Eric)
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