Matrix Awakens City Sample Unreal Engine 5.4 vs Unreal Engine 5.0 graphics and performance comparison benchmark at 4K, 1440p DLAA/DLSS Quality/Balanced DLSS Frame Generation with Ray Tracing and Cinematic settings on i7 10700F RTX 4080 If you like this content and want to support this channel: ○ You can directly support this channel by joining this channels membership and also receive special perks and bonuses for yourself. More info about perks and bonuses you can find here: It will help to support this channel and expand available hardware for content creation. Thank you! Matrix Awakens City Sample Unreal Engine 5.4 download link: WATCH NEXT: ○ Ray Tracing On vs Off in 10 Games - Timecodes: ○ 0:00 - CPU Performance Comparison at 1080p (CPU limited scenario) ○ 1:28 - GPU Performance Comparison at 4K (GPU limited scenario) ○ 2:54 - Image Quality Comparison at 4K TSR Native ○ 4:37 - UE 5.0 Running for the First Time (Cold Shader Cache) ○ 5:54 - UE 5.4 Running for the First Time (Cold Shader Cache) ○ 7:14 - Gameplay at 4K DLAA, DLSS FG Off, Cinematic Settings ○ 8:29 - Gameplay at 4K DLAA, DLSS FG On, Cinematic Settings ○ 9:44 - Gameplay at 4K DLSS 3.7 Balanced, DLSS FG On, Cinematic Settings ○ 10:50 - Gameplay (Nighttime) at 4K DLSS 3.7 Balanced, DLSS FG On, Cinematic Settings ○ 12:05 - Gameplay at 1440p DLAA, DLSS FG Off, Cinematic Settings ○ 13:05 - Gameplay at 1440p DLAA, DLSS FG On, Cinematic Settings ○ 14:09 - Gameplay at 1440p DLSS 3.7 Quality, DLSS FG On, Cinematic Settings Full specs: CPU: Intel Core i7-10700F GPU: Gigabyte RTX 4080 EAGLE OC 16GB RAM: 16GB (2x8) DDR4 2933MHz CL15 Motherboard: Asus Prime B460-Plus SSD: Kingston NV1 1TB NVMe M.2 PSU: be quiet! Pure Power 11 700W CPU Cooler: be quiet! Dark Rock 4 Case: be quiet! Silent Base 601 #unrealengine5 #raytracing #rtx4080
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