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Unreal Engine 5 Virtual camera test "The Tunnel"

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Hello, folks! I will talk a little about this project, and provide a brief elaboration on how it went down. This time, I used UE5 rather than the usual UE4 just to be able to use Lumen and Nanit in order to produce a more unique sight. Regarding the movement and the overall animating, I used the virtual camera along with Apple ARkit and iPad Pro for a superior realistic movement recorded by the motion of my bare hands. Oh! I used MegaScans of course. Hope you find it appealing! my artstation

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