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Bran Sculpts Materials - Blender Character Sculpt Tutorial part 9

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🎯 Загружено автоматически через бота: 🛑 Оригинал: 📺 Bran Sculpts — @BranSculpts 📃 Оригинальное описание: Hi! Today I go through setting up the materials for our sculpt. Using simple base colors and adjusting a few sliders as well as sourcing PBRs from the BlendKit addon. If you’d like a more in depth video on creating a simple skin shader along with how to paint and use stamps in texture paint mode, check out this other tutorial I did - If you missed any of the the previous parts, I have them in a handy playlist Right here: You can find my completed, retopologized, and rigged basemesh for free at: Ahead in the coming weeks we’ll cover: -Setting up references & Blocking out the character - -Merging the Blockout & Sculpting - -Sculpting the head - -Head Retopology - -Body Retopology - -Rigging - -Hair - -Clothes and Accessories - -Materials - -Lights & animating a turnaround twitter!: instagram!: #blender 3.3 addons used: Node Wrangler, BlenderKit Specs: i5-12600K GHz Nvidia RTX 3070 32gb ram Windows 10 Davinci Resolve Sony Vegas 13 Blue Yeti Wacom Cintiq 16 Photoshop CC Lazy Nezumi OBS Studio Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved @TheRelaxedMovement #3Dmodeling, #Blender, #modeling, #sculpting, #blender, #blender3d, #blockout, #tutorial,

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