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Territory Tweaks in the Saga

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Territory is an essential part of a wolf's life. The territory system in WolfQuest: Anniversary Edition has worked pretty well over the last five years, but as we have been playtesting the upcoming Saga*, we decided to tweak a few things. With the addition of Hex Invasions in the Saga, territory quality is even more important than before. You should try to keep your hexes above 50% strength-- that's why we added the special “Strong“ hex icon some years ago. But some players feel the need to keep their territory much stronger than that, above 80% strength, and since you can display the strength percentages on all hexes, it's easy to focus on that more than necessary. Which is fine -- if you enjoy maintaining territory (and some players do). But it's not necessary. We needed to make that clearer. So now, in the Saga, there are four different hex styles: two styles for hexes above 50% -- the same “Strong“ icon we've had for a long time, and a newer one, with a double outline inside the hex. This doesn't mean Super Strong. It just means you've marked it recently and gotten the strength above 75%. But rival packs regard all hexes that are above 50% equally enticing. So do what you like with those hexes, but it doesn't matter to rival packs if they're 52% or 99%. We also have a new crosshatched hex icon for Weak hexes, which indicates they are below 25% strength. You should probably get out there and mark those soon! Also, to try to discourage players from obsessing about hex percentages, we added a third option to the hex percentage display, so you can choose to show no percentage readouts (except on mouseover), or just the percentage for the hex your wolf is in at the moment, or percentages on all hexes. We don't recommend this last option. It's an awful lot of information, and it can lead you to focus too much on keeping hexes very strong when that doesn't matter. But it's up to you. On another topic: we do have plans for multiplayer in the Saga, but that will come later, after we get the Saga for single-player in good shape and released. So anyways, these territorial tweaks are another little improvement to the upcoming WolfQuest Saga, which is coming later this year! * The upcoming WolfQuest Saga is “the rest of the game,“ where your pups grow up as you have a new litter each year. Time will continue progressing through the years until you die. We expect to release it later this year (but we have not set a release date). ____________________ The WolfQuest Saga will continue! Stay tuned for more news in upcoming devblogs about it and other new features! We do not announce specific release dates. We will release them when they are ready.

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