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Initial Render Style Concept - Procedural City Racer

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An initial idea for the render style. Built from scratch in C / OpenGL / GLSL. No models, everything is procedurally generated using a variety of procgen techniques and other things. Vibrant primary colors and edge outlining seems to work well. The biomes are still a work in progress. Footage captured on my HP Omen 15 Ryzen 7 5800H NVIDIA RTX 3060 and Steam Deck (footage is at the end of the video).

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