Just want to show a workflow for sculpting bark in Zbrush 00:00 Intro 00:03 Curve Tri Fill 00:32 Zremesher 00:40 Placement 01:03 Generate Alpha 01:28 Using Alpha 01:40 Trim Dynamic 02:00 Generate Alpha and Use Alpha 02:58 Move Topology Brush 03:19 Normal Map Material Check 03:36 Outro
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