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LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies

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NOTE: The latest LibGDX got rid of OpenGL 1.0. You no longer need to set using non power-of-two textures. I used the Tiled program to create tmx files and use LibGDX Tiled API to read and render them. Also, I create Box2D bodies using the maps. Tiled: Resources: Bunny/ Part 5 source code: Bunny/Block Bunny blog: http://neet

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