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Photoreal 3D Environment Texturing - Blender

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We dive deep into texturing techniques for large CG Landscapes. Consider Supporting the Channel! Full Mountain Pack: Lite Mountain Pack: Patreon: Gumroad: GeoScatter Addon: Artstation: Links for this video: Free Mountain Asset: Free Cliff Texture Resources: Blur Node: Free Rock Brushes: Render Submission for free Mountain Pack: Chapters 00:00 - Intro 04:38 - What Are We Making 09:00 - Gaea Masks 11:27 - Adding Mountain in Blender 17:11 - Adding First Textures 21:06 - Time To Bump It Up 24:47 - Mixing Rock Textures 29:02 - Give The Grass Some Love 31:12 - The Blur Node 32:19 - Clumpy Bump 33:49 - Sediment Time 35:31 - Base Snow 36:39 - Displacement Trick 38:57 - Create a Cavity Map 42:40 - Custom Snow/Sediment Mask 51:07 - All The Possibilities 54:18 - Ending Comments

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