Geometry and the rules it contains has a degree of flexibility that can be had fun with in the right hands. In this video I go over some basic usage of meshmachine in the process of converting a shape into something more subdivision capable. New to HardOps / Boxcutter and curious on where to start? Learn hardops/boxcutter from top to bottom. HardOps 986X (Tutorial Playlist) - HardOps 987 - Boxcutter 717 - Jump into the deep end and see what's new and find out how hardOps has evolved. In-Order (Playlist) - HardOps 2nd Channel - Or the currated playlist of what is being done by others in the community.
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