In this video I go over the workflow of geometric correction using vanilla blender tools for the most part. While there exists many ways to do this more efficiently on time, hand solving remains my favorite way to test solutions. With practice, it gets much easier. New to HardOps / Boxcutter and curious on where to start? Learn hardops/boxcutter from top to bottom. HardOps 986X (Tutorial Playlist) - HardOps 987 - Boxcutter 717 - Jump into the deep end and see what's new and find out how hardOps has evolved. In-Order (Playlist) - HardOps 2nd Channel - Or the currated playlist of what is being done by othe
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