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Mystical Deer - 3D modeling Process in Blender 4.0 | PolyStellar

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Project Files: I have explained the process of modeling a low poly mystical deer scene. I created the model in the new Blender 4.0. I used basic shapes to create the models and also I used limited colors to give the scene an illustrative vibe. Finally, I rendered the final output in eevee with a slight animation. 🔗 Chapters: 00:00 -- Intro 00:22 -- Deer Model 06:48 -- Rigging 08:11 -- Trees 11:50 -- Other Details 16:24 -- Coloring 21:00 -- Deer TexturePaint 24:58 -- Snow Particles ✨ Key Features: ⚈ 3D Modeling, ⚈ Blender Curve, ⚈ 3D toon shader, ⚈ Particle emitter, ⚈ 3D Illustration, ⚈ Blender stylized artwork, ⚈ 3D Modeling in Blender 4.0 📌 Connect with Me: Instagram: X(Twitter): Reddit: 

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