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SpeedTree 8.2: Extending a Photogrammetry or Custom Trunk Using Texture Blending

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SpeedTree artist Sonia Piasecki gives you a quick overview of the Stitch feature in SpeedTree v8.2. The Stitch is used to connect two nodes together. The most common use is to blend a photogrammetry based mesh into a procedural branch from which the remainder of the model is constructed. Vertex Blending Stitch documentation: More info at

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