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EVERSPACE 2 | Baked vs Dynamic Global Illumination in Unreal Engine 5.3

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ROCKFISH Games sets a course for the future by bringing EVERSPACE 2 to Unreal Engine 5 in their latest update, Incursions. In addition to new game content, bug fixes, and features, Incursions also adds togglable support for Lumen. This comparison video, captured with a NVIDIA GeForce RTX 4090, shows EVERSPACE 2 locations with Lumen enabled and disabled to show what dynamic global illumination can do. Read more about the migration to Unreal Engine 5 and Lumen in EVERSPACE 2 on the Unreal Developer blog. Available now on Steam: Get it on GOG: Out Now on PlayStation 5: Play on Xbox: Follow us on:

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