In this 2021 GDC talk, Rockstar North’s Miriam Bellard discusses the effect of the 3D environment on the cinematic experience, including through movement, player attention, and spatial design—using examples from GTA V Online DLC (pre-production to final art). Head to GDC Vault () for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
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