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Call of Duty: Modern Warfare - Open Beta - Gameplay and Benchmark - Ground War - NVIDIA Freestyle

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Hardware GPU: Palit GeForce GTX 1080 Ti JetStream CPU: Intel Core i7-6700K Software Game: Call of Duty: Modern Warfare Graphics API: Direct3D 12 Capture: NVIDIA GeForce Experience Overlay: MSI Afterburner, RivaTuner Statistics Server Video Settings Display Display Mode: Fullscreen Screen Refresh Rate: 60 Render Resolution: 100 (100% - 1920 x 1080) Aspect Ratio: Wide 16:9 Sync Every Frame (V-Sync): Enabled Details & Textures Texture Resolution: High Texture Filter Anisotropic: High Particle Quality: High Bullet Impacts: Enabled Tessellation: Near Shadow & Lighting Shadow Map Resolution: Extra Cache Spot Shadows: Enabled Cache Sun Shadows: Enabled Ambient Occlusion: Both Particle Lighting: Extra Post Processing Effects Anti-Aliasing: Filmic SMAA T2X Filmic Strength: Film Grain: General In-Game Controller Input Device: Keyboard & Mouse Screen Field of View: ADS Field of View: Independent Brightness: Content Filters World Motion Blur: Disabled Weapon Motion Blur: Disabled Dismemberment: Enabled NVIDIA Freestyle Postprocess Filters Details Sharpen: 100 Clarity: 100 HDR Toning: 60 Bloom: 15

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