In this live training session, we'll be teaching you how to create realistic fire and smoke. You'll learn how to create realistic fire and smoke simulations by using GPU particles as emission sources, and then learn how to properly shade them. If you're a licensed user, you can join our discord server and get these features now with our pre-release test build! Free resources: Unreal Engine 5 Volumetric Cloud Demo: Free VDB files: EmberGen Free Trial:
Hide player controls
Hide resume playing