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How To Make Game Art

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Learn how to create art for your games with my game art act, useful for game devs, artists, pixel artists and more! Whether you are interested in making games, or a game developer making your own game, looking how game art can be broken down into 3 simple elements can help you look at games from a fresh perspective. In this video I describe what I call the game art act, how each games art direction can be broken down into 3 simple elements; atmosphere, clarity, and theme. I break down the art of some of your favourite games, including pixel art masterpieces like blasphemous, stardew valley, graveyard keeper, and celeste, as well as fan favourite 2D game hollow knight. Then I show you my full process for creating a game art mockup with pixel art, from reference, to value, to colour, all the way to a finished game art mockup, before setting you a challenge so you can do the same. Whether you are a beginner gamedev, 3d artist, 2d artist, or pixel art enthusiast, I hope these game dev tips can help you in your learning and game development journey. If you have anything to share please let me know in the comments, I try to respond to everyone! #gamedev #gamedevelopment WISHLIST LUMBAH JUMP - Subscribe - Discord - Instagram - Twitter - Twitch - Facebook - Saultoons Store - How To Choose A Theme For Your Game by George Fan - GAMES SHOWN - Blasphemous - Stardew Valley - Graveyard Keeper - Hollow Knight - The Messenger - Celeste - Super Hexagon - P1 Select - Post Void - VIDEO TIMESTAMPS - 00:00 The Game Art 00:47 Atmosphere 01:42 Blasphemous Art Analysis 03:23 Stardew Valley Art Analysis 04:28 Graveyard Keeper Art Analysis 05:28 Hollow Knight Art Analysis 06:49 The Messenger Art Analysis 08:13 More About Atmosphere 09:02 Clarity 09:50 Contrast In Practise 10:40 Player Expectations 11:18 Consistency Is Key 12:05 How To Achieve Clarity 13:11 Game Examples Of Clarity 14:44 Theme 15:48 Consider This When Choosing A Theme 16:43 Bringing It All Together 17:22 Making Game Art 17:48 Referencing 18:34 Art Direction 19:10 Value First 19:26 Colour Choices 19:42 Shapes 20:00 Polishing 20:32 Challenge Time 21:15 Awesome Community Work

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