In this video I'm showing how you can create a hyperbolic tiling pattern on a poincare disk model using Houdini. You can also change the position of the initial position of the first polygon to start the tiling with. 00:00:00 Opening 00:00:12 Algorithm explained: Euclidean vs hyperbolic tiling 00:08:17 Algorithm explained: Basic flow how to create hyperbolic tiling 00:17:58 Algorithm explained: How to move initial polygon 00:27:37 Houdini: Create initial polygon 00:59:05 Houdini: Setup before create tili
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