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Ace Combat Assault Horizon's final boss is a great example of Artificial Difficulty and Scripting

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4:10 for maximum bullshit. Poorly written rant below: Let's get one thing out of the way first: This game isn't terrible. All the mechanics of the game work as intended and the game is in no way broken. The problem I have with this game is how incredibly bland it is. It doesn't take place in the alternate reality world of Strangereal like the previous entries have. Instead, we get your standard America-Good, Russia-Bad story outline that's being used by too many games these days. The characters are pretty generic with no depth to them. In fact, there's barely any character development to speak of. I found it hard to even care about the main character. Dog Fight Mode (DFM) while interesting at first, quickly gets repetitive. It makes it too easy to hit your targets. It constantly keeps you behind the enemy at a good angle at all times unless you're really bad at keeping the enemy in your target reticule. Mind you, you have to be really bad at that because any time you do lose track of them, DFM will pull

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