In this video we learn the core features of the After Effects 2d physics engine plugin Newton3. The third version of Newton brings a new interface, built-in animation tools, a host of other enhancements and 2 new joint types to use in your motion designs and animations. We cover the joint system in a second video. To view that click this link: Jump to a specific section: Separating Shapes 6:44 Density 12:18 Friction 16:15 Bounciness 18:17 Mesh Precision 18:54 Velocity 21:26 Kinematic/AEMatic 27:10 Render 32:27 Linear Damping 34:33 Convex Hull 38:38 Collide Objects 41:52 Export Contacts 43:36 Magnetism 45:52 Animation timeline 55:16 Visit
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