In this tutorial we go through how to use Photoshop to Create Textures from Photos. I go through the process of extracting Displacement Maps, Diffuse Maps, Roughness Maps, Metalness and Specular Weight Maps. I start by going over how to stitch photographs together to create one large resolution image which can be turned into 1 huge 8k map. Software Used: Photoshop Arnold Maya Camera : Sony A7R II Website: Facebook: Twitter: @Brenton_LeBlanc
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