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#1068 Mortal Kombat II Plus (ARC) Bosses (1/2): Shao Kahn gameplay.

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Gameplay of the final boss Shao Kahn in Mortal Kombat II Plus/II . A huge thanks to fellow boss enthusiast Torentsu for giving me his nvram so I could do this. If you like the kinds of vids I do, be sure to check him out as well: ------ Shao Kahn’s moves: Shao Kahn's spear: B,D,F,LP Shao Kahn's grab: Hold HP for 3 seconds and release Shadow Charge: B,F,F,HP Shadow Charge Upside: B,D,B,HK Shao Kahn Fatality: D,D,F,HP ----- Well, this is something pretty special. I’d known of Mortal Kombat II Plus for a while; an ambition rom hack that was looking to make a definitive, even better version of MKII, with a light-combo system, additional moves, increased AI, unlockable hidden bosses, endurance rounds, tag-play, and so much more. I didn’t really take proper notice of it however until I saw one of Torentsu’s videos on one of the more recent versions of the game, where not only are the hidden ninjas now unlockable by certain prerequisites, but so are

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