In episode fourteen we get a new map generating at the end of each wave, and some simple game over UI set up. NOTE: For anyone who is getting a null reference exception when they try to play the game: please change void Start() in the MapGenerator class to void Awake() so that it can subscribe to the OnNewWave event before the Spawner's Start method is called. Apologies for this little oversight on my part :) Source code: Follow me on twitter @SebastianLagu
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