In this tutorial, Joe shows in his pacey style how to: - Export the Redshift proxy properly to work with MASH - Import and instance the proxy tree to create a forest type scene - Set up a MASH network that has controllable object placement using UV map. Become a superfan of YellowDog's 3D Tips and subscribe to our YouTube channel - Visit our 3D Tips Blog - Check out our rendering page on the YellowDog website: Find us on social Comment below with requests for future tips. Thanks for watching - we appreciate your support! Hit the subscribe button to stay tuned for more 3D Tips.
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