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Vita rendering path test

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According to Sony, vita prefer deferred rendering path instead of I decided to test the same scene on any built-in rendering paths and see if switching from forward to deferred makes are... a bit complicated. Разверни,тут интересно!/Check full description! Делаю игры (глава студии SCC), пишу свой говнокод, копаюсь в железках.Иногда что-то обозреваю./I make games (producer of SCC), write bullshit-code and review some hardware. -------------------------------------------------------------------------------------- Источники связи: - я в ВК/ Me in VK (ask in english if you want to) - Патреон/Patreon - ПК железки и колхозинг/RU VK group of hardware - группа разработок SCC/Group with actual SCC projects Вместо дискорда/чата и т.д. у меня брутальный сервер майнкрафт.Начать игру /Instead of using some kind of chat or discord server I have made my own MC start - http://

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