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Psyduck - Pokemon 3D Modeling in Blender 4.0 with Toon Shader | PollyStellar

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In this video, I have tried to sculpt psyduck, one of my favorite pokemon. I created the model in the new Blender 4.0. I used a low amount of emission to create flat colors with a glitch effect and rendered the final output in Eevee with a slight animation. ✨ Key Features: ⚈ 3D Sculpting, ⚈ Toon Shading Techniques, ⚈ 3D Texturing, ⚈ 3D Remeshing, ⚈ Blender stylized artwork, ⚈ 3D Modeling in Blender 4.0 📌 Connect with Me: Instagram: Reddit: 👍 Like, Subscribe, and Comment: If you found this video helpful, give it a thumbs up, subscribe to the channel, and leave a comment with your thoughts or any questions. I love hearing from the community!

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